One Way Heroics Wiki
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(Added Stat Growth table)
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==Class List==
 
   
 
There are eight playable classes:
 
There are eight playable classes:
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**Can learn Zenura Weave at level 3
 
**Can learn Zenura Weave at level 3
 
**Starting equipment: Short Sword, Knight's Coat, Leather Shield
 
**Starting equipment: Short Sword, Knight's Coat, Leather Shield
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==Stat Growth==
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When leveling up, each class has a set chance to receive a bonus to some random stat.
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{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 500px;"
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|-
  +
! scope="col"|Class
  +
! scope="col"|Life
  +
! scope="col"|Stamina
  +
! scope="col"|Strength
  +
! scope="col"|Agility
  +
! scope="col"|Vitality
  +
! scope="col"|Intelligence
  +
! scope="col"|Willpower
  +
! scope="col"|Charm
  +
! scope="col"|Weight Limit
  +
! scope="col"|Lock-Picking
  +
! scope="col"|Swimming
  +
! scope="col"|Climbing
  +
|-
  +
|[[Swordmaster]]
  +
|15%
  +
|15%
  +
|20%
  +
|15%
  +
|10%
  +
|5%
  +
|5%
  +
|5%
  +
|10%
  +
|0%
  +
|0%
  +
|0%
  +
|-
  +
|[[Knight]]
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|20%
  +
|15%
  +
|10%
  +
|10%
  +
|15%
  +
|10%
  +
|5%
  +
|10%
  +
|5%
  +
|0%
  +
|0%
  +
|0%
  +
|-
  +
|[[Hunter]]
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|10%
  +
|20%
  +
|10%
  +
|15%
  +
|5%
  +
|10%
  +
|5%
  +
|5%
  +
|10%
  +
|0%
  +
|0%
  +
|10%
  +
|-
  +
|[[Pirate]]
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|20%
  +
|10%
  +
|20%
  +
|5%
  +
|15%
  +
|5%
  +
|5%
  +
|0%
  +
|10%
  +
|5%
  +
|5%
  +
|0%
  +
|-
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|[[Adventurer]]
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|5%
  +
|5%
  +
|5%
  +
|15%
  +
|5%
  +
|15%
  +
|5%
  +
|5%
  +
|15%
  +
|15%
  +
|5%
  +
|5%
  +
|-
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|[[Force User]]
  +
|10%
  +
|10%
  +
|5%
  +
|5%
  +
|5%
  +
|20%
  +
|25%
  +
|10%
  +
|10%
  +
|0%
  +
|0%
  +
|0%
  +
|-
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|[[Bard]]
  +
|15%
  +
|10%
  +
|5%
  +
|10%
  +
|5%
  +
|15%
  +
|5%
  +
|20%
  +
|10%
  +
|0%
  +
|0%
  +
|5%
  +
|-
  +
|[[Hero]]
  +
|20%
  +
|10%
  +
|15%
  +
|10%
  +
|15%
  +
|10%
  +
|10%
  +
|5%
  +
|5%
  +
|0%
  +
|0%
  +
|0%
  +
|}

Revision as of 20:56, 8 March 2014

Class List

There are eight playable classes:

  • Swordmaster
    • Available from the start
    • Combo hit rate is double that of other classes
    • Ability: Berserk
    • Ability: Bash
    • High stamina and weight limit
    • Starting equipment: Short Sword, Traveler's Clothes
  • Knight
    • Available from the start
    • Recommended for beginners
    • Twice normal damage reduction from shields
    • Ability: Great Wall
    • Starting equipment: Long Sword, Knight's Coat, Leather Shield
    • Learns Seismic Slash at level 10
  • Hunter
    • Unlocked with 30 Hero Points or by defeating an enemy with a bow
    • Can sense enemy positions and remaining life
    • +1 range with bows
    • Ability: Dash
    • Ability: Piercing Shot
    • Starting equipment: Hunter's Bow, Traveler's Clothes, 99 Wooden Arrows, 20 Iron Arrows
  • Pirate
    • Unlocked with 50 Hero Points or by finding the Dark Brotherhood
    • High strength and vitality, negative charisma
    • Skill: Swimming
    • Ability: Lockpicking
    • Ability: Bash
    • Free entry into the Dark Brotherhood
    • Starting equipment: Battleaxe, Traveler's Clothes
  • Adventurer
    • Unlocked with 50 Hero Points or by opening an extravagant chest
    • Bonus to item identification chance
    • Can see how many items a Chest or Enemy is carrying
    • Skill: Lockpicking
    • Skill: Swimming
    • Skill: Mountain Climbing
    • Ability: Dash
    • Ability: Jump
    • Starting equipment: Dagger, Traveler's Clothes
  • Force User
    • Unlocked with 40 Hero Points or by defeating an enemy with a force power
    • Force powers are 1.5x stronger than normal
    • May learn force powers at any time by expending experience levels
    • Ability: Force Flame
    • Starting equipment: Wooden Staff, Traveler's Clothes
  • Bard
    • Unlocked with 50 Hero Points or by recruiting an ally
    • Can see NPC's within 50 paces.
    • Ability: Heroic Ballad, Once a day, grants 50% bonus Damage to all Partner Damage for 50 turns
    • Ability: Dash
    • Learns Defend at level 10, deals and takes 1/3rd physical damage for 5 turns.
  • Hero
    • Unlocked by beating the Afternoon Stroll difficulty.
    • Alternate Unlock: beat Walk in the Park difficulty with 6 of the other 7 classes.
    • 40% critical hit chance
    • 1.4x combo hit chance
    • 2x shield effectiveness
    • Suffers 3x damage if attacked from the side
    • Suffers 5x damage if attacked from behind
    • Ability: Bash
    • Can learn Zenura Weave at level 3
    • Starting equipment: Short Sword, Knight's Coat, Leather Shield

Stat Growth

When leveling up, each class has a set chance to receive a bonus to some random stat.

Class Life Stamina Strength Agility Vitality Intelligence Willpower Charm Weight Limit Lock-Picking Swimming Climbing
Swordmaster 15% 15% 20% 15% 10% 5% 5% 5% 10% 0% 0% 0%
Knight 20% 15% 10% 10% 15% 10% 5% 10% 5% 0% 0% 0%
Hunter 10% 20% 10% 15% 5% 10% 5% 5% 10% 0% 0% 10%
Pirate 20% 10% 20% 5% 15% 5% 5% 0% 10% 5% 5% 0%
Adventurer 5% 5% 5% 15% 5% 15% 5% 5% 15% 15% 5% 5%
Force User 10% 10% 5% 5% 5% 20% 25% 10% 10% 0% 0% 0%
Bard 15% 10% 5% 10% 5% 15% 5% 20% 10% 0% 0% 5%
Hero 20% 10% 15% 10% 15% 10% 10% 5% 5% 0% 0% 0%