One Way Heroics Wiki
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*[[Consumables]]
 
*[[Consumables]]
 
*[[Treasures]]
 
*[[Treasures]]
[[Category:Artifact Items]]
 
[[Category:Items]]
 
   
 
==Holy Items==
 
==Holy Items==
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==Item Effects==
 
==Item Effects==
 
Working on a table of effects.  Many effects have ranges of possible buffs, so it may take a while to see them all.
 
Working on a table of effects.  Many effects have ranges of possible buffs, so it may take a while to see them all.
  +
  +
T<span style="font-size:14px;">he first item effect is added as a prefix to the item's name. An item can have one primary and 9 minor item effects. These minor effects (marked with a '-' after the name) are half as effective as a primary effect of the same type. Adding more than ten item effects will replace an existing minor effect.</span>
   
   
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|-
 
|-
 
|Extravagant
 
|Extravagant
|Value x3-5
+
|Value x3
 
|-
 
|-
 
|Legendary
 
|Legendary
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|-
 
|-
 
|Sharp
 
|Sharp
|1.3 x Attack
+
|1.15-1.3 x Attack
 
|-
 
|-
 
|Slayer
 
|Slayer

Revision as of 22:09, 8 March 2014

Standard Item Types

Holy Items

Holy items are powerful items with unique names and abilities.

Item Effects

Working on a table of effects.  Many effects have ranges of possible buffs, so it may take a while to see them all.

The first item effect is added as a prefix to the item's name. An item can have one primary and 9 minor item effects. These minor effects (marked with a '-' after the name) are half as effective as a primary effect of the same type. Adding more than ten item effects will replace an existing minor effect.


Armor
Name

Notes

Flameproof +30% Flame Resistance
Heavy +2 Armor, -1 Agility
Quality +1-3 Armor, Damage reduced to 90-95%
Flexible Damage reduced to 85%
Tough Damage reduced to 92-96%, Durability Attrition -10-20%
Adamantine Durability Attrition -25-50%
Evasive Evasion rate +5%
Extravagant Value x3
Legendary Armor +5, Evasion +10%
Weapons
Name Notes
Sharp 1.15-1.3 x Attack
Slayer 1.4 x Attack
Angry 1.3 x Attack, Accuracy -10%
Seeking +30% Accuracy
Critical Critical Hit Rate +15%
Godslaying Critical Hit Rate +35%
Mythical 1.15 x Attack, +15% Critical Hit Rate, +15% Accuracy
Quality 1.05 - 1.1 x Attack, Durability Attrition -10-20%
Sturdy Durability Attrition -40%
Rooting Enemy Paralysis +7-15%
Confusing Enemy Confusion Rate +7-15%
Flameburst Enemy Thermogenesis +7-15%
Dirty 75% Value
Expensive Needlessly expensive. Value x3-5
Destructive Item Destruction +25-50%