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Ranged weapons and ammo are a type of [[Items|item]] used for attacking at ranges beyond 2 squares. Ranged weapons have limited durability and require equipping consumable ammo in the Accessory slot. Ranged weapons have an Aim statistic rather than an Attack Power. It is possible to attack in melee with a Ranged Weapon with no ammo equipped and still receive the benefits of the weapon's enchantments.
+
Ranged weapons and ammo are a type of [[Items|item]] used for attacking at ranges beyond 2 squares. Ranged weapons have limited Durability and require equipping consumable ammo in the Accessory slot. Ranged weapons have an Aim statistic rather than an Attack Power. It is possible to attack in melee with a ranged weapon with no ammo equipped and still benefit from the weapon's enchantments. Normal attacks with bow and arrows never miss and cannot damage walls, but skills will still use the Accuracy stat and hit walls when using a bow; this is most notable with the Hunter class due to regular use of Piercing Shot.
   
 
== Weapons ==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
 
!Name
 
!Name
 
 
!Type
 
!Type
  +
!Buy Price
 
!Weight
+
!Weight (+)
 
!Aim (+)
 
!Aim
 
 
 
!Durability
 
!Durability
 
!Notes (+)
 
!Notes
 
 
|-
 
|-
 
|Compact Bow
 
|Compact Bow
 
|Bow
 
|Bow
  +
|600
 
|2
 
|2
|4
+
|4 (5)
|
+
|100
| +1 Range
+
| +1 Range, -5% Accuracy.
 
|-
  +
|Elven Light Bow (+)
  +
|Bow
  +
|600
 
|2
  +
|12
  +
|120
  +
| +1 Range, +10% Accuracy, +15% Critical Hit Chance.
 
|-
 
|-
 
|Hunter's Bow
 
|Hunter's Bow
 
|Bow
 
|Bow
  +
|400
 
|4
 
|4
|6
+
|6 (9)
|
+
|200
| +1 Range
+
| +1 Range, +10% Accuracy.
 
|-
 
|-
 
|Military Grade Bow
 
|Military Grade Bow
 
|Bow
 
|Bow
  +
|1500
 
|6
 
|6
|14
+
|14 (19)
  +
|160
  +
| +2 Range, -15% Accuracy.
 
|-
  +
|Sword Crossbow (+)
  +
|Bow
 
|
 
|
 
|6
| +2 Range
 
  +
|12
  +
|180
  +
| +1 Range, -10% Combo Hit Rate, '''Attack 8''' melee sword when attacking adjacent targets
 
|-
 
|-
 
|Heavy Bowgun
 
|Heavy Bowgun
 
|Bow
 
|Bow
  +
|2500
 
|8
 
|8
|22
+
|22 (25)
|
+
|150
| -2 Agility, +2 Range
+
| -2 Agility, +2 Range, +10% Accuracy, -1 Movement Speed level.
 
|-
  +
|[[Neith's Holy Bow]]
  +
|Bow
  +
|N/A
 
|1
  +
|30 (33)
  +
|60
  +
| +3 Range, +20% Accuracy, 100% Critical Hit Chance, cannot pierce the Demon Lord's Barrier.
 
|-
 
|-
|World's End Bow
+
|[[World's End Bow]]
 
|Bow
 
|Bow
  +
|N/A
 
|4
 
|4
 
|50
 
|50
 
|100
 
|100
|Obtained after reaching the End of the World (at 2000km) on Normal Mode.
+
|Obtained after reaching the End of the World (at 2000km). +70% Critical Hit Rate, +3 range.
 
|-
  +
|Homemade Rifle
  +
|Gun?
  +
|2000
  +
|6
  +
|—
  +
|50
  +
|Description: "A gun that [[Albert]] made and gave to you. Pierces through enemies three tiles ahead as it deals damage.<br />The higher your Willpower is the higher the damage it can do."
  +
|}
  +
  +
== Ammunition ==
  +
{| class="wikitable sortable"
  +
|-
  +
!Name
  +
!Type
  +
!Buy Price
  +
!Weight (+)
  +
!Notes (+)
 
|-
 
|-
 
|Wooden Arrow
 
|Wooden Arrow
 
|Arrow
 
|Arrow
|
+
|3
|
+
|0
  +
|Basic arrow.
|
 
|
 
 
|-
 
|-
 
|Iron Arrow
 
|Iron Arrow
 
|Arrow
 
|Arrow
|
+
|10
|
+
|0
 
|1.4x damage of Wooden Arrow.
|
 
|1.4X damage of Wooden Arrow
 
 
|-
 
|-
 
|Force Arrow
 
|Force Arrow
 
|Arrow
 
|Arrow
|
+
|20
|
+
|0
 
|Best used against armored/shielded enemies.
|
 
  +
|-
|Best used against armored/shielded enemies
 
  +
|Flaming Arrow
  +
|Arrow
  +
|30
  +
|0
  +
|Deals Flame damage, and also inflicts Thermogenesis on target (-15 damage per turn). Very effective against [[Zombies]] and [[Slimes]].
 
|-
 
|-
 
|Jade Arrow
 
|Jade Arrow
 
|Arrow
 
|Arrow
|
+
|100
|
+
|0
 
|Stronger than Wooden Arrows, used by Jade Hunters.
|
 
|Stronger than normal arrows, used by Jade Hunters
 
 
|-
 
|-
 
|Bomb Arrow
 
|Bomb Arrow
 
|Arrow
 
|Arrow
|1
+
|150
  +
|1 (0)
|
 
  +
|Always deals ~80 damage in a 3x3 area around impact, regardless of bow or character stats. Can hurt self and companions.
|
 
  +
|-
|Causes around 80 damage and explodes on contact
 
  +
|Five-Shot Arrow (+)
  +
|Arrow
  +
|500
  +
|0
  +
|Hits target 5 times. (Will only take one barrier off [[Demon Lord]])
  +
|-
  +
|Iris's Arrow (+)
  +
|Arrow
  +
|N/A
  +
|0
  +
|Used by Fairy Iris. Inflicts target with Drunk (Attack reduced to 80%, -15% Accuracy and Evasion).
 
|}
 
|}
  +
[[Category:Items]][[Category:Equipment]][[Category:Weapons]][[Category:Ranged_Weapon]]
 
==[[Holy Weapons]]==
 

Latest revision as of 19:49, 17 August 2021

Ranged weapons and ammo are a type of item used for attacking at ranges beyond 2 squares. Ranged weapons have limited Durability and require equipping consumable ammo in the Accessory slot. Ranged weapons have an Aim statistic rather than an Attack Power. It is possible to attack in melee with a ranged weapon with no ammo equipped and still benefit from the weapon's enchantments. Normal attacks with bow and arrows never miss and cannot damage walls, but skills will still use the Accuracy stat and hit walls when using a bow; this is most notable with the Hunter class due to regular use of Piercing Shot.

Weapons[]

Name Type Buy Price Weight (+) Aim (+) Durability Notes (+)
Compact Bow Bow 600 2 4 (5) 100 +1 Range, -5% Accuracy.
Elven Light Bow (+) Bow 600 2 12 120 +1 Range, +10% Accuracy, +15% Critical Hit Chance.
Hunter's Bow Bow 400 4 6 (9) 200 +1 Range, +10% Accuracy.
Military Grade Bow Bow 1500 6 14 (19) 160 +2 Range, -15% Accuracy.
Sword Crossbow (+) Bow 6 12 180 +1 Range, -10% Combo Hit Rate, Attack 8 melee sword when attacking adjacent targets
Heavy Bowgun Bow 2500 8 22 (25) 150 -2 Agility, +2 Range, +10% Accuracy, -1 Movement Speed level.
Neith's Holy Bow Bow N/A 1 30 (33) 60 +3 Range, +20% Accuracy, 100% Critical Hit Chance, cannot pierce the Demon Lord's Barrier.
World's End Bow Bow N/A 4 50 100 Obtained after reaching the End of the World (at 2000km). +70% Critical Hit Rate, +3 range.
Homemade Rifle Gun? 2000 6 50 Description: "A gun that Albert made and gave to you. Pierces through enemies three tiles ahead as it deals damage.
The higher your Willpower is the higher the damage it can do."

Ammunition[]

Name Type Buy Price Weight (+) Notes (+)
Wooden Arrow Arrow 3 0 Basic arrow.
Iron Arrow Arrow 10 0 1.4x damage of Wooden Arrow.
Force Arrow Arrow 20 0 Best used against armored/shielded enemies.
Flaming Arrow Arrow 30 0 Deals Flame damage, and also inflicts Thermogenesis on target (-15 damage per turn). Very effective against Zombies and Slimes.
Jade Arrow Arrow 100 0 Stronger than Wooden Arrows, used by Jade Hunters.
Bomb Arrow Arrow 150 1 (0) Always deals ~80 damage in a 3x3 area around impact, regardless of bow or character stats. Can hurt self and companions.
Five-Shot Arrow (+) Arrow 500 0 Hits target 5 times. (Will only take one barrier off Demon Lord)
Iris's Arrow (+) Arrow N/A 0 Used by Fairy Iris. Inflicts target with Drunk (Attack reduced to 80%, -15% Accuracy and Evasion).