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Holy Weapons
This article is a stub. You can help One Way Heroics Wiki by expanding it. Holy weapons are named weapons with unique and powerful attributes. They are obtained from Holy Shrines, which require a Key -
Ranger
Class Description: You are a lone Ranger. Your preferred weapon is the bow, and you have good night vision. Because of your training, you can avoid Food Poisoning. Later, you get the Trap Making Skill -
Half-Beast
Class Description: You are a warrior Half-Beast. You excel at wielding spears and boomerangs. You have night Vision and high HP and ST from the start. Your agility grows fast but you are bad -
Thief (MC:OWH Class)
Class Description: You are a righteous Thief. Your special abilities are Combo+5% Accuracy+5% Critical+5% and the Lockpicking skill. As you level up you can learn more Thief skills. However,you find it -
Necromancer
Necromancers are hostile mobs found exclusively within the Dimensional Passageway. They will spawn undead mobs such as Skeletons, Zombies and Phantom Knights beside them, and can teleport a fleeing player right next to them, making -
Bandit
Bandits spawn in groups of three to ambush the player. They can be heard taunting the player as they approach. These ambushes can cause serious pain, but each bandit is likely to drop some decent -
Big Town
A series of small buildings separated by roads. Has a room on the bottom left side holding an Appraiser or Red-Riding Hood. Top middle room holds a Save Attendant with a gate underneath her -
Desert Fox
An orange passive fox, which shows no interest in the player. When seen, it will say "Yip Yip". Drops a Clever Fox Tail when killed. Has a high evasion. When killed, the Jade Forest Group -
Tiger
Tigers are fast, high-damaging monsters that begin spawning during the mid-late game. On Maniac Mode tigers will always take two turns for every one the player takes, making them especially dangerous. Tigers tend -
Crow
Crows are nothing to be frightened of. With more health than a bat, but slower, they aren't going to be much trouble for the most part. Crows are able to fly, but will not -
Poisonous Soul
Poisonous Souls are weak but potentially deadly enemies found exclusively within the Dimensional Passageway. They have low attack power but will poison the player 100% each hit (Unless the player has armor that can protect -
Accessories
Accessories are a type of item equipped in the third slot of a character's inventory. A player is limited to equipping only one Accessory, Shield, or type of Ammo at a time.*Purchase price -
Shields
Shields are a type of item equipped in a character's accessory slot. Shields reduce incoming damage, and have a durability level that decreases when the character takes damage. It's still unknown how armor -
Pirate (MC:OWH)
Class Description: You are a salty-mouthed Pirate with excellent Strength and Vitality. Well adapted to water, your swimming ability is extremely high. You start with the Lockpicking Skill. -
Adventurer (MC:OWH Class)
Class Description: You are a restless Adventurer. You specialize in treasure-hunting with Lockpicking, ID, Swimming, and Mountain climbing abilities and movement skills. Later skills let you immobilize enemies. -
Obsidian Castle
A dark structure that is usually found after 500km of travel often with the recruitable character Queen Frieda jailed in it. There are strong monsters such as minotaurs, dragons, and hitman wolves guarding the castle -
Destroyed Village
A ruined village that recently had its inhabitants transformed into monsters. Populated by Infected Villagers; hostile skeletons with higher Life, who still have memories of their former lives. Other monsters may appear with them. They -
Fire Imp
Fire Imps throw vials of flame, and often drop said item on death. Without flame nullification, these bursts of damage can lead to some surprise deaths, so watch out! Getting hit with a vial will -
Imp
Imps are annoying buggers that throw stones at you, which you can pick up. They have a range of 2, but have low health, and fairly low damage. They can hit other enemies with their -
Zombie
Zombies eat your brains. Well, they would if they weren't one of the weakest monsters in the game. Rather slow, most classes can outmaneuver these creeps and blast them to hell in relative safety. -
Elven Healer
Talking to the Elven Healer will completely heal Life and Energy, but will not restore stamina. Attacking her will raise your bounty by one, and killing her will raise it by another 3. This will -
Altar of the Goddess Trap
A trap that consists of an Altar of the Goddess placed in the middle of a dungeon, as seen in others. But, as soon as the player steps inside the premises (whether be one of -
Iron Hag
The Iron Hag is a friendly witch NPC that will offer to maybe give an item in exchange for 400 Silvers. It's a gamble, because you might get nothing; if so, on the next -
Elven Camp
A settlement characterized by a clearing surrounded by mountains, the inability to see inside the clearing, and most importantly Elves such as an Elven Merchant, Elven Elder, Save Attendant, and Elven Healer. There will always -
Lava Golem
Lava Golems are mobs exclusively found within the Dimensional Passageway. Unlike their normal Golem counterparts, Lava Golems can spawn anywhere freely within the terrain, and are 100% immune to any fire damage.
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